Object
To be the first to score 121 points or over (twice round the usual British design of board) accumulated over several deals. Points are scored mainly for combinations of cards either occurring during the play or occurring in a player's hand or in the cards discarded before the play, which form the crib or box. Board, Pegs & Score Traditionally, cribbage score is kept by means of a board and pegs. In online game, the score is also denoted numerically below & above the cribbage board. The score on the bottom of the cribbage board (in black) belongs to you. Your pegs are also in black. The score above the cribbage board (in red) belong to your opponent. Opponent's pegs are red. Starting at one end of the board - usually to the left of the first dealer - the scores are pegged automatically as they occur using their two pegs alternately: the forward peg shows the player's latest score, and the rear peg shows the previous score. Pegs move from outer track of the board starting at the bottom toward the inner track. In the example of the cribbage board on the right, the score is 13:4 in your favor. The forward black peg is on the 13th hole for you & on the 7th hole for your opponent. The rear black peg for you is on the 4th hole, indicating that the previous score was: 4 for you. |
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15: | If you play a card which brings the total to 15 you peg 2 claiming Fifteen two. |
31: | As mentioned above, if you play a card which brings the total to exactly 31 you peg 2. |
Pair: | If you play a card of the same rank as the previous card (e.g. a king after a king) you peg 2 for a pair. |
Pair Royal: | If immediately after a pair a third card of the same rank is played, the player of the third card scores 6 for pair royal. |
Double Pair Royal: | Four cards of the same rank, played in immediate succession. The player of the fourth card scores 12. |
Run: | A run or sequence is a set of 3 or more cards of consecutive ranks (irrespective of suit) - such as 9-10-jack or 2-3-4-5. The cards do not have to be played in order, but no other cards must intervene. Score equals to a number of cards in a run. |
Last Card: | If neither player manages to make the total exactly 31, whoever played the last card pegs 1. |
15: | Any combination of cards adding up to 15 pips scores 2 points. For example king, jack, five, five would count 8 points (four fifteens as the king and the jack can each be paired with either five). This combination would be marked as fifteen: eight. |
Pair: | A pair of cards of the same rank score 2 points. Three cards of the same rank contain 3 different pairs and thus score a total of 6 points for pair royal. Four of a kind contain 6 pairs and so score 12 points. |
Run: | Three cards of consecutive rank (irrespective of suit), such as ace-2-3, score 3 points for a run. A hand such as 6-7-7-8 contains two runs of 3 (as well as two fifteens and a pair) and so would score 12 altogether. A run of four cards, such as 9-10-J-Q scores 4 points (this is slightly illogical - you might expect it to score 6 because it contains two runs of 3, but it doesn't. The runs of 3 within it don't count - you just get 4), and a run of five cards scores 5. |
Flush: | If all four cards of the hand are the same suit, 4 points are scored for flush (only in hands - not in crib). If the start card is the same suit as well, the flush is worth 5 points. There is no score for having 3 hand cards and the start all the same suit. Note also that there is no score for flush during the play - it only counts in the show. |
One For His Nob: | If the hand contains the jack of the same suit as the start card, you peg One for his nob. |